March
March.12.10
I apparently lied about the "moments from its
conclusion" Bioshock 2 statement
from yesterday - it was more like a
solid hour of play before I hit the
end credits.
Really not sure how I feel about this game. On one hand most of the game felt like a neat extension of what was there before, just without the initial wonder and charm. On the other hand, some parts of the last three hours rocked so hard I caught myself holding my breath more than once. Huh. I guess I really like(d) it?
The multiplayer, though, started off super cool (I love seeing non-destroyed parts of Rapture, and would have loved to have experienced more), before falling into something clumsy and old feeling. Bah, whatever.
I also began Yakuza 3. NEAT. Barely broke the surface (spent some time watching the "catch-up" movies), but the plot is already (to form) crazy. Also, character models are pretty keen.
Really not sure how I feel about this game. On one hand most of the game felt like a neat extension of what was there before, just without the initial wonder and charm. On the other hand, some parts of the last three hours rocked so hard I caught myself holding my breath more than once. Huh. I guess I really like(d) it?
The multiplayer, though, started off super cool (I love seeing non-destroyed parts of Rapture, and would have loved to have experienced more), before falling into something clumsy and old feeling. Bah, whatever.
I also began Yakuza 3. NEAT. Barely broke the surface (spent some time watching the "catch-up" movies), but the plot is already (to form) crazy. Also, character models are pretty keen.
March.11.10
Nearing the end of Bioshock 2, as far as I
can tell. The twists were freaking
excellent - like, almost got chills.
Also, without ruining anything, I
absolutely loved the visuals when
things changed. Stopped at a point
that - at least as far as I can tell -
is only moments from the conclusion,
but I didn't want to rush the
experience (as the lady was almost
home from work). Tomorrow this is
over, then on to (hopefully) Yakuza 3!
Feburary
Feb.25.10
Wow, after being stuck on one of the
Modern Warfare 2 Spec
Ops Veteran maps for a good four or
five play sessions, my friend and I
breezed through three of them tonight
with little pause. The airport assault
one was especially awesome, with waves
of riot-shield sporting soldiers
bearing down.
We only have four or five missions left! I'm going to be a little sad when this is over (and fingers crossed for a Spec Ops type of experience in the next Call of Duty...).
We only have four or five missions left! I'm going to be a little sad when this is over (and fingers crossed for a Spec Ops type of experience in the next Call of Duty...).
Feb.24.10
It's neat to be excited about opening a game
again, which was exactly what happened with
Heavy Rain. I made my
origami bird thingy while the game
installed (wtf with the "bugged"
instructions, btw?), then I showered
and shaved and did work and helped set
dishes and played with my kids and
went shopping. Mundane, yes.
Shockingly immersive? Even more so.
I love adventure games, almost as much as I love mysteries. Also, freaking amazing graphics. Love those too. So, needless to say, I already love this game.
Stopped at a point where I helped someone with their tie. Which was way less lame than it sounds...
I love adventure games, almost as much as I love mysteries. Also, freaking amazing graphics. Love those too. So, needless to say, I already love this game.
Stopped at a point where I helped someone with their tie. Which was way less lame than it sounds...
Feb.21.10
Actually dusted off the Wii tonight and
finally unwrapped Little King's Story
(got it on sale a few months ago), and
was super impressed. The first
challenge slightly sucked (and trapped
me a bit), but then it picked up steam
in a big way, and I finished off two
bosses before calling it a night. Very
fun and charming, and hopefully I'll
be at it again soon.
Feb.20.10
Yup. Dante's Inferno is a
solid God of War clone. Even though
I'd heard those words to describe it
more times than I can count, I wasn't
quite prepared for the level of
"sameness" the game brings.
Plus, after only 30 minutes or so of play I found myself (more than) slightly bored. The combat is super by-the-numbers, and the opening scene feels like it was just thrown in - it's like a poor man's version of the opening boat fight in the original God of War. Which is sad.
Also sad: I'm pretty sure - if I was in a "kill swarms of enemies" mood - I think I'd rather re-play the games in the God of War Collection than this new experience. Huh.
Oh, also played lots of Bioshock 2. Mmmm... Bioshock 2. Just beat the Preacher, and my opinion is sticking - it's a great game with a little less soul than the original. But it's fun, damn fun.
Plus, after only 30 minutes or so of play I found myself (more than) slightly bored. The combat is super by-the-numbers, and the opening scene feels like it was just thrown in - it's like a poor man's version of the opening boat fight in the original God of War. Which is sad.
Also sad: I'm pretty sure - if I was in a "kill swarms of enemies" mood - I think I'd rather re-play the games in the God of War Collection than this new experience. Huh.
Oh, also played lots of Bioshock 2. Mmmm... Bioshock 2. Just beat the Preacher, and my opinion is sticking - it's a great game with a little less soul than the original. But it's fun, damn fun.
Feb.15.10
Really getting into Bioshock 2, enjoying
the gameplay easily as much as the
first, and some of the story twists
(and choices you can make) so far have
been grand. That said, it's still
missing some of the...magic of the
first, both in the fact you know
there's going to be a twist of some
sort coming up, and whatever it is, it
likely won't be as good as the first.
Just entered the fourth area, and killed a Big Daddy pretty quick, thanks to a powered up drill. Neat stuff...
Oh, I also played far too much Plants vs. Zombies on the iPhone. Touch control is wonderful, and I couldn't tear myself away for a good 20 or so levels. Neat beans.
Just entered the fourth area, and killed a Big Daddy pretty quick, thanks to a powered up drill. Neat stuff...
Oh, I also played far too much Plants vs. Zombies on the iPhone. Touch control is wonderful, and I couldn't tear myself away for a good 20 or so levels. Neat beans.
Feb.14.10
Hit the third area in Bioshock 2 today, and
I'm still finding it solid as all
heck, just with a slight lack of charm
the original had - likely because it
feels a little too similar. That said,
the gameplay is tight, and it's a very
close experience overall. Which might
be the issue...
Oh, and I got the camera, which seems slightly awkward to use? I'm not a big fan of having to equip it as a weapon each and every time.
Oh, and I got the camera, which seems slightly awkward to use? I'm not a big fan of having to equip it as a weapon each and every time.
Feb.13.10
I have a bonafide weakness for "funhouse /
carnival ride" areas in games, and the one in
this game was freaking awesome - and makes
for the second strong similarity Bioshock 2 has had for
me when compared with Max Payne 2 (the
other being the title music, hits the
same feel). So, any issues I had with
this game went right out the window
when reaching the Ryan Amusements
area. Simply rad.
Feb.12.10
Beat the first area in Bioshock 2 tonight, and
I'm very much warming up to it. Yes,
the story isn't as compelling this
time around, and everything seems a
bit...familiar, but I'm enjoying the
improved combat and visual (somewhat
religious) touches. Oh, and voice
recordings of the dead (or soon to
be), I forgot how much I enjoyed
them...
Feb.11.10
My pal and I finished off another Spec Ops
challenge on Veteran in Modern Warfare 2
tonight, which was super easy compared
with the hell we went through with the
last one... We also played a bit of
Army of Two: The 40th
Day (pretty but generic) and
re-started Halo 3: ODST on
Legendary, and found the experience to
be lacking. Not sure if we're just
growing out of Halo, but we didn't
have all that much fun. Fucking
snipers.
Feb.10.10
Yeah, that was weak. I wasn't expecting
Bioshock 2 to have the
same opening as the first, but that
sucked. Like, really sucked. Wasn't at
all interactive or...well, involving
(like the original game), and to be
honest it turned me off almost right
away.
Thankfully, my love for this series goes far beyond such issues, and I really started getting into the experience.
Ah, Rapture. I've missed you.
Thankfully, my love for this series goes far beyond such issues, and I really started getting into the experience.
Ah, Rapture. I've missed you.
Feb.06.10
Got the chance to play quite a bit of
Mass Effect 2 today,
and saved a colony, picked up a new
crew member and drained a bunch of
planets dry.
January
Jan.30.10
Rescued the Convect in Mass Effect 2, which
was a neat scenario. Enjoyed the small
twists and the characters (Bioware is
so great with moral grey zones, the
prison warden being a perfect
example), and the end brought up some
interesting story elements. Aside from
the prison area I've just been
scanning planets for elements; haven't
found anymore ground missions yet,
though.
Jan.29.10
Picked up my first two "real" crew members in
Mass Effect 2 tonight
(and the free DLC one as well), and I
have to say, the scientist is so
freaking keen. I love hearing him talk
(sounds like as sped-up Kirk), and his
attitude is rad. Hell, I'm loving
talking to pretty much everyone -
unlike the first game I'm actually
going through as many dialog trees as
possible, along with searching every
nook and cranny for clues. I might
have to give the original Mass Effect another
chance once I'm done with this one...
Jan.27.10
I played a bunch more Mass Effect 2, mainly
exploring planets and sending probes.
I did two optional ground missions as
well, the "crash site" free DLC (which
was a nice quite distraction) and
another random one with a bit of
combat. I also pushed the main story a
little further along, and I found my
first new crew member (that said, I
have some tasks to complete before
he'll join).
Jan.26.10
Started up Mass Effect 2 tonight,
and was floored. Partially because I
wasn't expecting all that much -
wasn't a large fan of the original,
you see - but mostly because of the
quality. Wow. The opening scene was
amazing, and I loved how the story
unfolded after that. The combat is
actually great, the visuals are
outstanding, and I love the "dumbed
down" nature of the RPG elements.
Didn't get super far (I'm now able to
explore the galaxy), but I'm already
swept away in the cinematic
experience...
Jan.25.10
Grabbed House of the Dead:
Overkill during a recent Amazon
super sale, and spent a bit of time
with the lady going through the first
level tonight. First impressions? A
little on the "eh" side... Lots of
small loading stutters and way too
much "reload!" voice-overs, and the
combat was almost overly mindless.
Overall it felt like it was trying a
little too hard with the grindhouse
theme, and the gameplay wasn't as fun
as RE Chronicles. That said, we only
finished the first chapter, so it
might improve much. Not a great first
taste, though...